peg perego booklet 50 travel system BOOKLET 50 TRAVEL SYSTEM – Bambino Furniture
SKU: 45629137314
peg perego booklet 50 travel system

peg perego booklet 50 travel system BOOKLET 50 TRAVEL SYSTEM – Bambino Furniture

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Description

peg perego booklet 50 travel system BOOKLET 50 TRAVEL SYSTEM – Bambino FurnitureOverview The Booklet 50 and Primo Viaggio 4 35 combine to create a streamlined, sophisticated and fully functional travel system. Together they open up the world for parents and baby to explore. The Primo Viaggio 4 35 car seat fits directly into the seat of the Booklet 50 using the G Matic system, meaning no extra adapters are necessary when attaching the car seat to create this unique travel system. One purchase is all you need, take your family on

Overview

The Booklet 50 and Primo Viaggio 4-35 combine to create a streamlined, sophisticated and fully functional travel system. Together they open up the world for parents and baby to explore. The Primo Viaggio 4-35 car seat fits directly into the seat of the Booklet 50 using the G-Matic system, meaning no extra adapters are necessary when attaching the car seat to create this unique travel system. One purchase is all you need, take your family on new adventures with the Booklet 50 Travel System! 

Features

  • Easy Close- Innovative design allows for quick and easy fold that closes inward, always keeping upholstery clean.
  • Easy Drive- Wheels with ball bearings and suspension allow for 360 degree agility and less effort in pushing.
  • Recline- The backrest can be adjusted into a number of positions and it reclines fully to a flat position.
  • Safe Fit- Car seat includes adjustable Side Impact Protection that easily adjusts to 6 different positions with no re-threading required, ensuring the best and safest fit.
  • Dual Stage Cushion System- First Stage cushion for infants 4 lbs / 1.8 kg and up offers extra support on newborn's neck and bottom. Second stage cushion correctly supports growing baby. Both cushions help to keep baby's head properly positioned and are made of our Fresco Jersey soft and breathable fabric.
  • Protection- Energy Absorbing Expanded Poly Styrene foam, throughout entirety of shell and head panel protects the infant’s head and torso from impact forces
  • Urban Mobility- The Primo Viaggio 4-35 includes a European belt path and innovative handlebar belt path allows for easy installation without the base, also allowing the handle to act as an anti-rebound bar
  • Right Tight System- The car seat base is equipped with an innovative system which easily and securely locks the base in place for added stability with either Latch strap or vehicle's seat belt
  • Anti-Rebound Bar- Built-in anti-rebound bar attached to base provides superior protection in case of collision
  • Fashion Forward- Upholstered with a variety of fashionable collections, in materials that will keep your child comfortable
  • Made in Italy- All Peg Perego products are Made in Italy. From concept, to creation, every step in the process is performed by Peg Pergo and no one else

Stroller Features:

  • Innovative design allows for quick and easy fold that closes inward, always keeping upholstery clean
  • Wheels with ball bearings and suspension allow for 360 degree agility and less effort in pushing;
  • Lockable front swivel wheels with independent one-step rear wheel brakes
  • Adjustable handlebar & open and close front bar in hand-sewn eco leather.
  • The basket is roomy and expandable for all of baby's and parents' gear.
  • Ages 0 - 60 Months
  • All Peg Perego products are Made in Italy. 

Specifications:

  • Stroller Open:1 9 1/4 x 40 3/4 x 40 1/4 / 48.8cm x 103.5 cm x 102.2 cm
  • Stroller Closed: 19 1/4 x 32 1/1 x 14 1/4 / 48.8cm x 82.5cm x 36.1cm
  • Stroller Weight: 20.68 lbs / 9.3 kg
  • Car Seat  Dimensions: 26 x 17 1/4 x 25 1/4 / 66cm x 43.8 cm x 64.1 cm
  • Car Seat Weight: 9.5 lbs / 4.3 kg
  • Car Seat Base Weight: 7.4 lbs / 3.3 kg

Shipping Notes
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SKU: 45629137314

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4.2 ★★★★★
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R
Verified Purchase
Ryan
New York, US
★★★★★ 1
One Star
Format: Paperback
Exactly the same as the free PDF I downloaded online for my student, only this costs $26 plus tax.
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on April 3, 2017
C
Verified Purchase
Charles
Whiting, US
★★★★★ 5
Solid primer well worth the cost.
Format: Kindle
Let's start with the understanding that I was not looking for War and Peace, here. I have always enjoyed the Sam's Teach Yourself in X Hours format, and this is another that gets the balance between what is needed to use the tool well and what is too much information for a beginner right. I was looking for something that could introduce me to this engine, giving enough understanding of the system to allow me to make games with normal use of the internet to get into the fine detail. This book is exactly what I was looking for. It introduces the engine and its main components and the general theory behind them, getting you up and running quickly. While the engine seems to be gathering a following, there is not a lot of material out there for it. This book covers the topics well enough to get functionally proficient without getting so far into the weeds that you would not finish it. The lessons are broken up in a way that makes sense, and there are full game exercises. I really liked the fact that the exercises follow the theory, so you are not simply walking through a bunch of actions that you do not understand, as happens in many "learn by making a game" tutorials. The writing and editing leave some to be desired, but did not get in the way of understanding.
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on May 30, 2018
C
Verified Purchase
cybereality
Lowell, US
★★★★★ 5
Simple and Amazing! A Great Introduction to Godot For Aspiring Game Developers
Format: Kindle
Godot Engine Game Development in 24 Hours is a fine introduction to the Godot game engine, and quite an extensive look at the software. The book is 432 pages, and there is a wealth of information contained here. I’ve just started working with Godot myself, so much of the material was new, but it was explained clearly so anyone can understand. If you are interested in exploring Godot, this would be a excellent buy on your journey. If you are familiar with the Sams 24 hour books, they basically have 24 chapters each focused on a different aspect of the topic. The chapters are not long, and certainly would not take a hour to read each, but it’s good marketing I guess. In any case, I did enjoy that a range of areas were covered. So what’s in the book? We get a look at the scene system, 2D graphics, scripting, a few game demos like a space shooter (2D) and Bloxorz clone (3D), and a networked Bomberman clone (2D). Scripting, input, physics, user interface, project management, materials and shaders, light and shadow, environments, sound, particles, networking, and a bonus 25th chapters about using native code. Yeah, quite a survey for 400 pages. I felt like the authors expect some basic understanding of programming, but otherwise you do not have to be an experienced game developer to get value out of the book. Everything is explained simply and I did not notice any glaring errors. I really enjoyed that there were some simple game demos included, so readers could get a better idea of what a more complex project would look like. It also didn’t hurt that one of the authors co-created the engine, so I bet he knows what he’s talking about. All in all, a great book. As I said, I am just starting with Godot and this is the first book I have read on it. Seems like an awesome introduction and much more palatable than reading the documentation (though I will note that the Godot docs are high quality, it just can be daunting). So I can fully recommend this book to anyone interested.
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Reviewed in the United States on December 9, 2019
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Verified Purchase
bOB wALTERS
Carnegie, US
★★★★★ 4
Worthwhile book
Format: Paperback
This is a good book on a promising game engine.
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on September 28, 2018
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Verified Purchase
David Taylor
Louisville, US
★★★★★ 5
If you're developing games with Godot, you need this book
Format: Paperback
Godot is a fantastic game engine, and it has lots of aids to learning -- written tutorials, video tutorials, sample projects, one of the best manuals I've ever encountered. Still, it's nice to have a physical book you can hold in your lap, make notes in, and use as an overall guide to developing competence in Godot development. This is that book. It's has a logical flow, has genuinely useful sample projects, and is written in a clear, highly accessible style. If you are learning Godot, you can't do better than this book.
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on September 4, 2019

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